Towards Social Interaction between 1st and 2nd Person Perspectives on Bodily Play

Bo Han Chen, Sai-Keung Wong, Wei Che Chang, Roy Ping-Hao Fan

研究成果: Conference contribution同行評審

3 引文 斯高帕斯(Scopus)

摘要

Bodily play, which is a productive social interaction for bonding social relationships, has positive impacts on self-efficacy, acute cognitive benefit, and emotion. However, most bodily play encourages players to enjoy their own experiences. There are limited researches on sharing players' perspectives to enhance players' empathy for understanding others. Thus, we propose an asymmetric two-person game in an immersive environment. This bodily play, which supports perspective-Taking via the integration with the first-and second-perspectives, has a collaborative interface that allows users to share their physiological and emotional perspectives. Initial testing of the system shows that players can not only understand well the feeling and problems encountered by each other through sharing perspectives and information but also increases the social closeness of players and stimulates empathy after the interplay.

原文English
主出版物標題Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
發行者Association for Computing Machinery, Inc
頁面1-3
頁數3
ISBN(電子)9781450386555
DOIs
出版狀態Published - 10 10月 2021
事件34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021 - Virtual, Online, 美國
持續時間: 10 10月 202114 10月 2021

出版系列

名字Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021

Conference

Conference34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
國家/地區美國
城市Virtual, Online
期間10/10/2114/10/21

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