跳至主導覽
跳至搜尋
跳過主要內容
國立陽明交通大學研發優勢分析平台 首頁
English
中文
首頁
人員
單位
研究成果
計畫
獎項
活動
貴重儀器
影響
按專業知識、姓名或所屬機構搜尋
The Effect of a Virtual Reality Game Intervention on Balance for Patients with Stroke: A Randomized Controlled Trial
Hsin Chieh Lee, Chia Lin Huang, Sui Hua Ho,
Wen Hsu Sung
*
*
此作品的通信作者
物理治療暨輔助科技學系
研究成果
:
Article
›
同行評審
55
引文 斯高帕斯(Scopus)
總覽
指紋
指紋
深入研究「The Effect of a Virtual Reality Game Intervention on Balance for Patients with Stroke: A Randomized Controlled Trial」主題。共同形成了獨特的指紋。
排序方式
重量
按字母排序
Keyphrases
Randomized Controlled Trial
100%
Virtual Reality
100%
Virtual Reality Games
100%
Patients with Stroke
100%
Game Intervention
100%
Treatment Group
80%
Kinect
40%
Training Session
40%
Berg Balance Scale
40%
Balance Training
40%
Chronic Stroke
40%
Xbox
40%
Quality of Life
20%
No Significant Difference
20%
Balance Ability
20%
Moderate to Severe
20%
Activities of Daily Living
20%
Adverse Events
20%
Motor Deficits
20%
Timed Up-and-go Test
20%
Pretest-posttest
20%
Stroke Impact Scale
20%
Functional Reach Test
20%
Serious Adverse Events
20%
Daily Living Skills
20%
Activities-specific Balance Confidence Scale
20%
Higher Pleasures
20%
Balance Confidence
20%
Balance Evaluation
20%
Treatment Standards
20%
Modified Barthel Index
20%
Nursing and Health Professions
Cerebrovascular Accident
100%
Virtual Reality
100%
Adverse Event
33%
Motion Analysis System
33%
Berg Balance Scale
33%
Quality of Life
16%
Barthel Index
16%
Timed Up and Go Test
16%
Psychology
Quality of Life
100%
Stroke Impact Scale
100%