TY - GEN
T1 - Target classification in a novel SSVEP-RSVP based BCI gaming system
AU - Nayak, Tapsya
AU - Ko, Li Wei
AU - Jung, Tzyy Ping
AU - Huang, Yufei
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/10
Y1 - 2019/10
N2 - Recently game-based brain-computer interface (BCI) systems using electroencephalography (EEG) has been gaining popularity, providing a sophisticated experience to its users. Here we present such a novel hybrid system based on rapid serial visual presentation (RSVP) in conjunction with steady-state visual evoked potentials (SSVEP). Based on a matching computer game Jewel Quest a game is designed wherein a sequence of jewel images containing rare targets (< 3%) in an RSVP paradigm is presented on a display at four distinct locations each flickering at different rates (4, 5, 6 and 7 Hz). A score is awarded upon successful detection of target image from neural signals. During real-time implementation to achieve higher classification speeds, EEG signals were epoched at the onset of each image, creating a high degree of class overlap and imbalance. Given these challenges in our EEG datasets, we present classifiers that can classify single-trial EEG epochs at the onset of target image presentation accurately. Initial results from 14 subjects indicate Hidden Markov Model (HMM) with Dirichlet emission probabilities provide 1% higher, on average, the area under the precision-recall curve (AUC-PR) compared to the ensemble technique Bagging, commonly used to handle class imbalance.
AB - Recently game-based brain-computer interface (BCI) systems using electroencephalography (EEG) has been gaining popularity, providing a sophisticated experience to its users. Here we present such a novel hybrid system based on rapid serial visual presentation (RSVP) in conjunction with steady-state visual evoked potentials (SSVEP). Based on a matching computer game Jewel Quest a game is designed wherein a sequence of jewel images containing rare targets (< 3%) in an RSVP paradigm is presented on a display at four distinct locations each flickering at different rates (4, 5, 6 and 7 Hz). A score is awarded upon successful detection of target image from neural signals. During real-time implementation to achieve higher classification speeds, EEG signals were epoched at the onset of each image, creating a high degree of class overlap and imbalance. Given these challenges in our EEG datasets, we present classifiers that can classify single-trial EEG epochs at the onset of target image presentation accurately. Initial results from 14 subjects indicate Hidden Markov Model (HMM) with Dirichlet emission probabilities provide 1% higher, on average, the area under the precision-recall curve (AUC-PR) compared to the ensemble technique Bagging, commonly used to handle class imbalance.
KW - Brain-computer interface (BCI)
KW - Dirichlet distribution
KW - Hidden Markov Model (HMM)
KW - Rapid serial visual presentation (RSVP)
KW - Steady-state visual evoked potential (SSVEP)
UR - http://www.scopus.com/inward/record.url?scp=85076784538&partnerID=8YFLogxK
U2 - 10.1109/SMC.2019.8914174
DO - 10.1109/SMC.2019.8914174
M3 - Conference contribution
AN - SCOPUS:85076784538
T3 - Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
SP - 4194
EP - 4198
BT - 2019 IEEE International Conference on Systems, Man and Cybernetics, SMC 2019
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2019 IEEE International Conference on Systems, Man and Cybernetics, SMC 2019
Y2 - 6 October 2019 through 9 October 2019
ER -