Software Framework for Generic Game Development in CGDG

Hao Yun Liu, I-Chen Wu, Ting Fu Liao, Hao Hua Kang, Lung Pin Chen

研究成果: Chapter同行評審

摘要

In this paper, we propose a software framework for easily facilitating computer game developments. Using the software framework, the developers can easily implement game record editors for computer game AI analysis. Additionally, using the framework, the developers can easily design job-level (JL) search algorithm to dispatch jobs to workers of a desktop grid, named CGDG. Based on the framework, we successfully developed several record editors for many games, such as Connect6, Go, Chinese Chess, Mahjong, and also developed some JL search algorithms, such as JL proof number search (JL-PNS), JL Monte-Carlo tree search (JL-MCTS), JL alpha-beta search (JL-ABS). Most importantly, once a JL algorithm such as JL-PNS is implemented, it can be applied to all games. This demonstrates the excellence of this framework.

原文English
主出版物標題Advances in Intelligent Systems and Applications -Volume 1 Proceedings of the International Computer Symposium ICS 2012 Held at Hualien,Taiwan
編輯Jain Lakhmi, Chang Ruay-Shiung, Peng Sheng-Lung
頁面219-229
頁數11
DOIs
出版狀態Published - 28 6月 2013

出版系列

名字Smart Innovation, Systems and Technologies
20
ISSN(列印)2190-3018
ISSN(電子)2190-3026

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