Simulating population dependent PCS network models using time warp

Christopher D. Carothers*, Richard M. Fujimoto, Yi-Bing Lin


研究成果: Conference article同行評審

1 引文 斯高帕斯(Scopus)


The demand for mobile communications led to intensive research and development efforts for complex PCS (personal communication service). In this study, a population dependent PCS model where portable movement is based on the number of portables movement currently residing in that service area or cell is developed. Because of the large amount of computation required to simulate PCS networks, the model is implemented on a distributed Time Warp simulator, which has been shown to reduce the execution time run from 20 hours down to 3.5 hours. Using this simulation model, the effect of different call workloads and population dependent portable movement patterns on PCS blocking statistics is studied.

頁(從 - 到)555-562
期刊Winter Simulation Conference Proceedings
出版狀態Published - 3 12月 1995
事件Proceedings of the 1995 Winter Simulation Conference, WSC'95 - Arlington, VA, USA
持續時間: 3 12月 19956 12月 1995


深入研究「Simulating population dependent PCS network models using time warp」主題。共同形成了獨特的指紋。