TY - JOUR
T1 - Simulating population dependent PCS network models using time warp
AU - Carothers, Christopher D.
AU - Fujimoto, Richard M.
AU - Lin, Yi-Bing
PY - 1995/12/3
Y1 - 1995/12/3
N2 - The demand for mobile communications led to intensive research and development efforts for complex PCS (personal communication service). In this study, a population dependent PCS model where portable movement is based on the number of portables movement currently residing in that service area or cell is developed. Because of the large amount of computation required to simulate PCS networks, the model is implemented on a distributed Time Warp simulator, which has been shown to reduce the execution time run from 20 hours down to 3.5 hours. Using this simulation model, the effect of different call workloads and population dependent portable movement patterns on PCS blocking statistics is studied.
AB - The demand for mobile communications led to intensive research and development efforts for complex PCS (personal communication service). In this study, a population dependent PCS model where portable movement is based on the number of portables movement currently residing in that service area or cell is developed. Because of the large amount of computation required to simulate PCS networks, the model is implemented on a distributed Time Warp simulator, which has been shown to reduce the execution time run from 20 hours down to 3.5 hours. Using this simulation model, the effect of different call workloads and population dependent portable movement patterns on PCS blocking statistics is studied.
UR - http://www.scopus.com/inward/record.url?scp=0029505842&partnerID=8YFLogxK
U2 - 10.1109/WSC.1995.478792
DO - 10.1109/WSC.1995.478792
M3 - Conference article
AN - SCOPUS:0029505842
SN - 0275-0708
SP - 555
EP - 562
JO - Winter Simulation Conference Proceedings
JF - Winter Simulation Conference Proceedings
M1 - 478792
T2 - Proceedings of the 1995 Winter Simulation Conference, WSC'95
Y2 - 3 December 1995 through 6 December 1995
ER -