Simulating population dependent PCS network models using time warp

Christopher D. Carothers*, Richard M. Fujimoto, Yi-Bing Lin

*此作品的通信作者

研究成果: Conference article同行評審

1 引文 斯高帕斯(Scopus)

摘要

The demand for mobile communications led to intensive research and development efforts for complex PCS (personal communication service). In this study, a population dependent PCS model where portable movement is based on the number of portables movement currently residing in that service area or cell is developed. Because of the large amount of computation required to simulate PCS networks, the model is implemented on a distributed Time Warp simulator, which has been shown to reduce the execution time run from 20 hours down to 3.5 hours. Using this simulation model, the effect of different call workloads and population dependent portable movement patterns on PCS blocking statistics is studied.

原文English
文章編號478792
頁(從 - 到)555-562
頁數8
期刊Winter Simulation Conference Proceedings
DOIs
出版狀態Published - 3 12月 1995
事件Proceedings of the 1995 Winter Simulation Conference, WSC'95 - Arlington, VA, USA
持續時間: 3 12月 19956 12月 1995

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