OmniGlobeVR: A collaborative 360-degree communication system for VR

Zhengqing Li, Theophilus Teo, Liwei Chan, Gun Lee, Matt Adcock, Mark Billinghurst, Hideki Koike

研究成果: Conference contribution同行評審

12 引文 斯高帕斯(Scopus)

摘要

In this paper, we present a novel collaboration tool, OmniGlobeVR, which is an asymmetric system that supports communication and collaboration between a VR user (occupant) and multiple non-VR users (designers) across the virtual and physical platform. OmniGlobeVR allows designer(s) to explore the VR space from any point of view using two view modes: a 360° first-person mode and a third-person mode. In addition, a shared gaze awareness cue is provided to further enhance communication between the occupant and the designer(s). Finally, the system has a face window feature that allows designer(s) to share their facial expressions and upper body view with the occupant for exchanging and expressing information using nonverbal cues. We conducted a user study to evaluate the OmniGlobeVR, comparing three conditions: (1) first-person mode with the face window, (2) first-person mode with a solid window, and (3) third-person mode with the face window. We found that the first-person mode with the face window required significantly less mental effort, and provided better spatial presence, usability, and understanding of the partner's focus. We discuss the design implications of these results and directions for future research.

原文English
主出版物標題DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference
發行者Association for Computing Machinery, Inc
頁面615-625
頁數11
ISBN(電子)9781450369749
DOIs
出版狀態Published - 3 7月 2020
事件2020 ACM Conference on Designing Interactive Systems, DIS 2020 - Eindhoven, 荷蘭
持續時間: 6 7月 202010 7月 2020

出版系列

名字DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference

Conference

Conference2020 ACM Conference on Designing Interactive Systems, DIS 2020
國家/地區荷蘭
城市Eindhoven
期間6/07/2010/07/20

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