Fast trapping force calculation by utilizing graphic processing unit

Sheng Yang Tseng*, Ai Tang Chang, Chih-Wei Luo, Long Hsu, Takayoshi Kobayashi

*此作品的通信作者

研究成果: Conference contribution同行評審

摘要

Fast calculation of trapping force provides a more direct way for optimizing designs of optical systems which generate optical traps. In this study, a graphic processing unit (GPU), NVIDIA GTX 275, is used to boost the speed of trapping efficiency calculation under ray optics approximation. The codes of trapping efficiency calculation are implemented in C++. The computing power of GPU is utilized through compute unified architecture device (CUDA) toolkit 4.0. The computing speed is compared with that of central processing unit (CPU), Intel Core 2 Quad Q9550. Over 100x speedup is achieved when single-precision floating-point numbers were used in the calculation.

原文English
主出版物標題Optical Trapping and Optical Micromanipulation IX
DOIs
出版狀態Published - 1 12月 2012
事件Optical Trapping and Optical Micromanipulation IX - San Diego, CA, 美國
持續時間: 12 8月 201216 8月 2012

出版系列

名字Proceedings of SPIE - The International Society for Optical Engineering
8458
ISSN(列印)0277-786X

Conference

ConferenceOptical Trapping and Optical Micromanipulation IX
國家/地區美國
城市San Diego, CA
期間12/08/1216/08/12

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