Fast rendering of dynamic clouds

Horng Shyang Liao, Tan Chi Ho, Jung-Hong Chuang*, Cheng-Chung Lin

*此作品的通信作者

研究成果: Article同行評審

9 引文 斯高帕斯(Scopus)

摘要

We propose an efficient framework for dynamic cloud rendering. Based on the proposed simplified lighting model, the shadow relation table and metaball lighting texture database are constructed in the preprocessing, and features such as self-shadowing and light scattering can be computed quickly using table lookup at the run time. Clouds are rendered using textured billboards and alpha blending, which is further speeded up by incorporating the octree hierarchy and the hierarchical texture caching.

原文English
頁(從 - 到)29-40
頁數12
期刊Computers and Graphics (Pergamon)
29
發行號1
DOIs
出版狀態Published - 2月 2005

指紋

深入研究「Fast rendering of dynamic clouds」主題。共同形成了獨特的指紋。

引用此