TY - GEN
T1 - Exploring behavioral patterns of online synchronous VR Co-creation
T2 - 21st IEEE International Conference on Advanced Learning Technologies, ICALT 2021
AU - Wang, Hsin Yun
AU - Sun, Jerry Chih Yuan
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021/7
Y1 - 2021/7
N2 - This study examined behavior patterns from the perspective of student engagement in VR co-creation. This causal-comparative research involved 66 tenth-grade students, including 39 males (59%) and 27 females (41%) at a public senior high school in northern Taiwan. 22 out of 66 were engaged in VR co-creation, where more than 50 hours of video data were chronologically analyzed in 5-second slots based on the Interaction Analysis Model (IAM). A total of 31, 592 behavioral codes were visualized in the transition pattern. The study suggests that learners' accumulated co-creation time and experiences may help develop cognitive attributes and preferred learning modality, resulting in significant behavioral and cognitive engagement, whereas the strength of novelty in raising VR co-creators' initial affective responses may decline inevitably.
AB - This study examined behavior patterns from the perspective of student engagement in VR co-creation. This causal-comparative research involved 66 tenth-grade students, including 39 males (59%) and 27 females (41%) at a public senior high school in northern Taiwan. 22 out of 66 were engaged in VR co-creation, where more than 50 hours of video data were chronologically analyzed in 5-second slots based on the Interaction Analysis Model (IAM). A total of 31, 592 behavioral codes were visualized in the transition pattern. The study suggests that learners' accumulated co-creation time and experiences may help develop cognitive attributes and preferred learning modality, resulting in significant behavioral and cognitive engagement, whereas the strength of novelty in raising VR co-creators' initial affective responses may decline inevitably.
KW - Behavioral patterns
KW - Co-creation
KW - Lag sequential analysis
KW - Student engagement
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85114868856&partnerID=8YFLogxK
U2 - 10.1109/ICALT52272.2021.00125
DO - 10.1109/ICALT52272.2021.00125
M3 - Conference contribution
AN - SCOPUS:85114868856
T3 - Proceedings - IEEE 21st International Conference on Advanced Learning Technologies, ICALT 2021
SP - 392
EP - 394
BT - Proceedings - IEEE 21st International Conference on Advanced Learning Technologies, ICALT 2021
A2 - Chang, Maiga
A2 - Chen, Nian-Shing
A2 - Sampson, Demetrios G
A2 - Tlili, Ahmed
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 12 July 2021 through 15 July 2021
ER -