Effects of language familiarity in simulated natural dialogue with a virtual crowd of digital humans on emotion contagion in virtual reality

Matias Volonte*, Chang Chun Wang, Elham Ebrahimi, Yu Chun Hsu, Kuan Yu Liu, Sai-Keung Wong, Sabarish V. Babu

*此作品的通信作者

研究成果: Conference contribution同行評審

4 引文 斯高帕斯(Scopus)

摘要

This investigation compared the emotional impact caused by a crowd of affective virtual humans (VHs) that communicated in the users' native or foreign language. We evaluated the users' affective reactions to a crowd of VHs that exhibited distinct emotional expressions. A total of four emotions were presented, which were Positive, Negative, Neutral, and Mixed. The VHs performed verbal and non-behaviors accordingly. Under the Mixed condition, the VHs were divided into three groups equally and each group was uniquely assigned one of the three emotions (i.e., positive, negative, and neutral). Users collected ten items from a virtual reality market. To complete the tasks, they interacted using natural speech with the emotional VHs. Three language conditions were investigated: one condition in USA and another two conditions in Taiwan. The group of participants in USA interacted with the VHs in English; and the two groups of participants in Taiwan interacted with the VHs using a foreign (English) language and a native (Mandarin) language respectively. We discovered that the medium of communication or language familiarity had a strong influence on participants' emotional reactions. When participants interacted in a foreign language with VHs with a positive emotional disposition, we found their positive emotional reactions were subdued and negative reactions were elevated. However, this was not the case when participants interacted with VHs in their native language, as their emotional reactions were contingent on the emotional disposition of the VHs.

原文English
主出版物標題Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
發行者Institute of Electrical and Electronics Engineers Inc.
頁面188-197
頁數10
ISBN(電子)9780738125565
DOIs
出版狀態Published - 27 3月 2021
事件28th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021 - Virtual, Lisboa, 葡萄牙
持續時間: 27 3月 20213 4月 2021

出版系列

名字Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021

Conference

Conference28th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
國家/地區葡萄牙
城市Virtual, Lisboa
期間27/03/213/04/21

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