Digital Game Approaches for Cultivating Computational Thinking Skills in College Students †

Li Xian Chen*, Shih Wen Su, Chia Hung Liao, Mei Jin Hsiao, Shyan Ming Yuan

*此作品的通信作者

研究成果: Article同行評審

2 引文 斯高帕斯(Scopus)

摘要

Computational thinking (CT) has become one of the critical goals of teaching CS programming courses. Computational skills consist of skills taken in a computational form in learning programming and dealing with daily life. More research adopted games to teach CT skills. This paper investigated two games, Little Alchemy 2 and Dr. Sudoku, to promote CS students’ CT skills and applied international Bebras tests to measure their CT skills. The results showed that CT skills in problem decomposition and pattern recognition could be improved via digital games. Thus, this study contributes to computing education using available digital games to promote CS college students’ CT abilities.

原文English
文章編號62
期刊Engineering Proceedings
55
發行號1
DOIs
出版狀態Published - 2023

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