TY - JOUR
T1 - Connectivity editing for quad-dominant meshes
AU - Peng, Chi-Han
AU - Wonka, Peter
PY - 2013/8
Y1 - 2013/8
N2 - We propose a connectivity editing framework for quad-dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four neighbors) and irregular faces (non-quads). We provide a theoretical analysis of the problem, discuss what edits are possible and impossible, and describe how to implement an editing framework that realizes all possible editing operations. In the results, we show example edits and illustrate the advantages and disadvantages of different strategies for quad-dominant mesh design.
AB - We propose a connectivity editing framework for quad-dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four neighbors) and irregular faces (non-quads). We provide a theoretical analysis of the problem, discuss what edits are possible and impossible, and describe how to implement an editing framework that realizes all possible editing operations. In the results, we show example edits and illustrate the advantages and disadvantages of different strategies for quad-dominant mesh design.
KW - Categories and Subject Descriptors (according to ACM CCS)
KW - Computational Geometry and Object Modeling/Geometric algorithms, languages, and systems
KW - I.3.5 [Computer Graphics]
UR - http://www.scopus.com/inward/record.url?scp=84882782603&partnerID=8YFLogxK
U2 - 10.1111/cgf.12171
DO - 10.1111/cgf.12171
M3 - Article
AN - SCOPUS:84882782603
SN - 0167-7055
VL - 32
SP - 43
EP - 52
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 5
ER -