TY - GEN
T1 - An Empirical Analysis of Gumbel MuZero on Stochastic and Deterministic Einstein Würfelt Nicht!
AU - Kuo, Chien Liang
AU - Chen, Po Ting
AU - Guei, Hung
AU - Sung, De Rong
AU - Hsueh, Chu Hsuan
AU - Wu, Ti Rong
AU - Wu, I. Chen
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.
PY - 2024
Y1 - 2024
N2 - MuZero and its successors, Gumbel MuZero and Stochastic MuZero, have achieved superhuman performance in many domains. MuZero combines Monte Carlo tree search and model-based reinforcement learning, which allows it to be utilized in complex environments without prior knowledge of actual dynamics. Gumbel MuZero enhances the training quality of MuZero by guaranteeing policy improvement, which allows it to learn with a limited number of simulations for tree search. Stochastic MuZero broadens the applicable domains using a redesigned model, which allows it to cope with stochastic environments. Recently, an approach combining Gumbel MuZero and Stochastic MuZero was applied to a stochastic game called 2048, discovering a counterintuitive phenomenon: agents trained with only 3 simulations performed better than agents trained with 16 or 50 simulations. However, this phenomenon has only been observed in 2048 and awaits further investigations. This paper aims to examine two questions, namely Question 1: whether this phenomenon also happens in another well-known stochastic game, EinStein würfelt nicht! (EWN), and Question 2: whether the stochasticity of the environment is the main reason for the phenomenon. To investigate these questions, this paper analyzes the training results using stochastic EWN and four deterministic EWN variants. The experiments confirm that the phenomenon also happens in the stochastic EWN, while not in the deterministic variants, suggesting that stochasticity leads to better performance of agents trained with lower simulations.
AB - MuZero and its successors, Gumbel MuZero and Stochastic MuZero, have achieved superhuman performance in many domains. MuZero combines Monte Carlo tree search and model-based reinforcement learning, which allows it to be utilized in complex environments without prior knowledge of actual dynamics. Gumbel MuZero enhances the training quality of MuZero by guaranteeing policy improvement, which allows it to learn with a limited number of simulations for tree search. Stochastic MuZero broadens the applicable domains using a redesigned model, which allows it to cope with stochastic environments. Recently, an approach combining Gumbel MuZero and Stochastic MuZero was applied to a stochastic game called 2048, discovering a counterintuitive phenomenon: agents trained with only 3 simulations performed better than agents trained with 16 or 50 simulations. However, this phenomenon has only been observed in 2048 and awaits further investigations. This paper aims to examine two questions, namely Question 1: whether this phenomenon also happens in another well-known stochastic game, EinStein würfelt nicht! (EWN), and Question 2: whether the stochasticity of the environment is the main reason for the phenomenon. To investigate these questions, this paper analyzes the training results using stochastic EWN and four deterministic EWN variants. The experiments confirm that the phenomenon also happens in the stochastic EWN, while not in the deterministic variants, suggesting that stochasticity leads to better performance of agents trained with lower simulations.
KW - EinStein würfelt nicht!
KW - Gumbel MuZero
KW - Monte Carlo tree search
KW - Reinforcement Learning
KW - Stochastic MuZero
UR - http://www.scopus.com/inward/record.url?scp=85190777015&partnerID=8YFLogxK
U2 - 10.1007/978-981-97-1711-8_25
DO - 10.1007/978-981-97-1711-8_25
M3 - Conference contribution
AN - SCOPUS:85190777015
SN - 9789819717101
T3 - Communications in Computer and Information Science
SP - 329
EP - 342
BT - Technologies and Applications of Artificial Intelligence - 28th International Conference, TAAI 2023, Proceedings
A2 - Lee, Chao-Yang
A2 - Lin, Chun-Li
A2 - Chang, Hsuan-Ting
PB - Springer Science and Business Media Deutschland GmbH
T2 - 28th International Conference on Technologies and Applications of Artificial Intelligence, TAAI 2023
Y2 - 1 December 2023 through 2 December 2023
ER -