An efficient caching technique for rendering translucentmaterials

Shih Ling Keng, Wang Yeh Lee*, Jung-Hong Chuang

*此作品的通信作者

研究成果: Conference contribution同行評審

摘要

This paper presents an efficient rendering technique for translucent materials using caches. The proposed caching scheme, inspired by the irradiance caching method, is integrated into a hierarchical rendering technique for translucent materials. We propose a split-disk model to determine the cache distribution and derive the subsurface illuminance gradient used for interpolation by reformulating the equation of dipole diffusion approximation as a 3D convolution process. Our experiments show that only a few caches are required to interpolate the entire image, while the visual difference is negligible. The speedup could be achieved up to one order of magnitude.

原文English
主出版物標題Theory and Practice of Computer Graphics 2005, TPCG 2005 - Eurographics UK Chapter Proceedings
頁面43-50
頁數8
出版狀態Published - 6月 2005
事件3rd Theory and Practice of Computer Graphics Conference, TPCG 2005 - Canterbury, United Kingdom
持續時間: 15 6月 200517 6月 2005

出版系列

名字Theory and Practice of Computer Graphics 2005, TPCG 2005 - Eurographics UK Chapter Proceedings

Conference

Conference3rd Theory and Practice of Computer Graphics Conference, TPCG 2005
國家/地區United Kingdom
城市Canterbury
期間15/06/0517/06/05

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