TY - GEN
T1 - An efficient caching technique for rendering translucentmaterials
AU - Keng, Shih Ling
AU - Lee, Wang Yeh
AU - Chuang, Jung-Hong
PY - 2005/6
Y1 - 2005/6
N2 - This paper presents an efficient rendering technique for translucent materials using caches. The proposed caching scheme, inspired by the irradiance caching method, is integrated into a hierarchical rendering technique for translucent materials. We propose a split-disk model to determine the cache distribution and derive the subsurface illuminance gradient used for interpolation by reformulating the equation of dipole diffusion approximation as a 3D convolution process. Our experiments show that only a few caches are required to interpolate the entire image, while the visual difference is negligible. The speedup could be achieved up to one order of magnitude.
AB - This paper presents an efficient rendering technique for translucent materials using caches. The proposed caching scheme, inspired by the irradiance caching method, is integrated into a hierarchical rendering technique for translucent materials. We propose a split-disk model to determine the cache distribution and derive the subsurface illuminance gradient used for interpolation by reformulating the equation of dipole diffusion approximation as a 3D convolution process. Our experiments show that only a few caches are required to interpolate the entire image, while the visual difference is negligible. The speedup could be achieved up to one order of magnitude.
UR - http://www.scopus.com/inward/record.url?scp=84878301523&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:84878301523
SN - 3905673568
SN - 9783905673562
T3 - Theory and Practice of Computer Graphics 2005, TPCG 2005 - Eurographics UK Chapter Proceedings
SP - 43
EP - 50
BT - Theory and Practice of Computer Graphics 2005, TPCG 2005 - Eurographics UK Chapter Proceedings
T2 - 3rd Theory and Practice of Computer Graphics Conference, TPCG 2005
Y2 - 15 June 2005 through 17 June 2005
ER -