An Efficient Caching Technique for Rendering Translucent Materials

Shih Ling Keng, Wang Yeh Lee*, Jung Hong Chuang

*此作品的通信作者

研究成果: Conference contribution同行評審

摘要

This paper presents an efficient rendering technique for translucent materials using caches. The proposed caching scheme, inspired by the irradiance caching method, is integrated into a hierarchical rendering technique for translucent materials. We propose a split-disk model to determine the cache distribution and derive the subsurface illuminance gradient used for interpolation by reformulating the equation of dipole diffusion approximation as a 3D convolution process. Our experiments show that only a few caches are required to interpolate the entire image, while the visual difference is negligible. The speedup could be achieved up to one order of magnitude.

原文English
主出版物標題EG UK Theory and Practice of Computer Graphics, TPCG 2005
編輯Louise M. Lever, Mary McDerby
發行者The Eurographics Association
ISBN(電子)3905673568, 9783905673562
出版狀態Published - 2005
事件2005 EG UK Theory and Practice of Computer Graphics, TPCG 2005 - Canterbury, United Kingdom
持續時間: 15 6月 200517 6月 2005

出版系列

名字EG UK Theory and Practice of Computer Graphics, TPCG 2005

Conference

Conference2005 EG UK Theory and Practice of Computer Graphics, TPCG 2005
國家/地區United Kingdom
城市Canterbury
期間15/06/0517/06/05

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