@inproceedings{3f914f19a8bb4bcea8af92e4cb67865f,
title = "An Efficient Caching Technique for Rendering Translucent Materials",
abstract = "This paper presents an efficient rendering technique for translucent materials using caches. The proposed caching scheme, inspired by the irradiance caching method, is integrated into a hierarchical rendering technique for translucent materials. We propose a split-disk model to determine the cache distribution and derive the subsurface illuminance gradient used for interpolation by reformulating the equation of dipole diffusion approximation as a 3D convolution process. Our experiments show that only a few caches are required to interpolate the entire image, while the visual difference is negligible. The speedup could be achieved up to one order of magnitude.",
author = "Keng, {Shih Ling} and Lee, {Wang Yeh} and Chuang, {Jung Hong}",
note = "Publisher Copyright: {\textcopyright} The Eurographics Association 2005; 2005 EG UK Theory and Practice of Computer Graphics, TPCG 2005 ; Conference date: 15-06-2005 Through 17-06-2005",
year = "2005",
language = "English",
series = "EG UK Theory and Practice of Computer Graphics, TPCG 2005",
publisher = "The Eurographics Association",
editor = "Lever, {Louise M.} and Mary McDerby",
booktitle = "EG UK Theory and Practice of Computer Graphics, TPCG 2005",
}