A skeleton-based approach for shape correspondence

Sai-Keung Wong*, Jau An Yang, Tan Chi Ho, Yu Chieh Chen, Jung-Hong Chuang

*此作品的通信作者

研究成果: Conference contribution同行評審

2 引文 斯高帕斯(Scopus)

摘要

We present a novel skeleton-based approach for performing shape correspondence by exploiting the mesh geometric properties associated with the skeletons of the objects. The skeletal nodes which correspond to the similar parts of the two objects are matched. We compute a set of potential shape correspondences and then evaluate the best one. Our method may merge adjacent skeletal nodes and adjacent skeletal branches so that it can compute not only an 1-1 correspondence but also a many-many correspondence. We apply our method to various models with similar topological structures and compare with the latest techniques. Experimental results show that our method can compute acceptable shape correspondence.

原文English
主出版物標題Proceedings - VRCAI 2012
主出版物子標題11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
頁面329-336
頁數8
DOIs
出版狀態Published - 2012
事件11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, VRCAI 2012 - Singapore, Singapore
持續時間: 2 12月 20124 12月 2012

出版系列

名字Proceedings - VRCAI 2012: 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry

Conference

Conference11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, VRCAI 2012
國家/地區Singapore
城市Singapore
期間2/12/124/12/12

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