3D interactive system based on vision computing of direct-flective cameras

Xuan Li*, Chun Ho Chen, Yi-Pai Huang

*此作品的通信作者

研究成果: Article同行評審

6 引文 斯高帕斯(Scopus)

摘要

A bare-finger 3D interactive technology for portable devices was developed. Using directive-flective cameras to reform the field of viewing, a blind working range close to the camera is eliminated. Moreover, the algorithm of vision computing, different from skin color detection, is presented to determine the positions of fingertips. The interactive range is workable from 1.5 to 50 cm above the entire surface of the display. The mean position error of less than 1 cm is achieved. This accuracy realizes a camera-based 3D interactive system allowing for near-distance functionality. Therefore, floating 3D images can be touched and interacted with, potentially creating more application and intuitive user-machine interface.

原文English
頁(從 - 到)521-528
頁數8
期刊Journal of the Society for Information Display
24
發行號8
DOIs
出版狀態Published - 1 8月 2016

指紋

深入研究「3D interactive system based on vision computing of direct-flective cameras」主題。共同形成了獨特的指紋。

引用此