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Yu Pei Chang
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, Wan Ching Chien
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Keyphrases
Aging
100%
Aging Building
14%
Aging People
100%
Aging Society
14%
Augmented Reality Games
14%
Classification Boundary
14%
Depth Interviews
14%
Focusing Field
14%
Game Interaction
100%
Game Playing
14%
Gaming Behavior
14%
Generation Gap
14%
Interpersonal Ties
14%
Leisure
14%
Leisure Activities
14%
Mobile Games
100%
Mobile Social
100%
Mutual Interest
14%
Older Adults
14%
Personal Investment
14%
Qualitative Research Methods
14%
Social Class
14%
Social Interaction
100%
Social Life
14%
Social Ritual
14%
Social Welfare Policy
14%
Stranger
14%
Successful Aging
100%
Taiwan
14%
World Wide Web
14%
Computer Science
Augmented Reality
100%
Field Research
100%
Game Playing
100%
Research Question
100%
Psychology
Focus Group
16%
Interpersonal Relationship
33%
Leisure Activity
33%
Qualitative Research Method
16%
Social Interaction
100%
Social Participation
16%
Successful Aging
100%