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查看斯高帕斯 (Scopus) 概要
施 仁忠
教授
資訊工程學系
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h10-index
h5-index
604
引文
13
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
82
引文
5
h-指數
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27
引文
3
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
1990 …
2024
每年研究成果
概覽
指紋
網路
計畫
(13)
研究成果
(56)
獎項
(1)
類似的個人檔案
(6)
指紋
查看啟用 Zen-Chung Shih 的研究主題。這些主題標籤來自此人的作品。共同形成了獨特的指紋。
排序方式
重量
按字母排序
Keyphrases
Chinese Landscape Painting
64%
Style Transfer
63%
Tensor Approximation
48%
Spherical Radial Basis Functions
48%
Hierarchical Radiosity
48%
Image-based
42%
Texture Synthesis
37%
Semantic Segmentation
37%
Computer Graphics
35%
Culling
32%
Defocus Blur
32%
Shape Prior
32%
Precomputed Radiance Transfer
32%
All-frequency
32%
Background Removal
32%
Motion Blur
32%
Three-dimensional (3D)
32%
Directed Acyclic Graph
32%
Pop-up Card
32%
Nonparametric Regression
32%
Feature-based
32%
Physically-based
32%
Structure-aware
32%
Painting Style
32%
Ink Painting
31%
Foreground Object
30%
3D Model
30%
Radial Basis Function
29%
Generative Adversarial Networks
28%
Error Bound
27%
Camera Lens
27%
Texture Patterns
27%
Loess
27%
Segmentation Method
25%
Real-time Rendering
25%
Non-photorealistic Rendering
25%
Deep Learning
25%
Initial Segment
24%
Parametric Surface
24%
Bayesian Approach
24%
Watershed Segmentation
21%
Comic Character
21%
Character Animation
21%
3D Objects
21%
Style Image
21%
Foreground-background
21%
Optical Flow
21%
High-resolution
21%
Chinese Landscape
20%
Unnatural
20%
Computer Science
Image Segmentation
100%
Experimental Result
95%
Radial Basis Function
81%
Approximation (Algorithm)
52%
Photorealistic Rendering
32%
Watershed Segmentation
32%
Background Removal
32%
Bayesian Approach
32%
Error Tolerance
32%
Directed Acyclic Graph
32%
ray-tracing
32%
Vertex Position
32%
Information Space
32%
Computer Graphic
32%
Computation Cost
32%
Foreground Object
29%
Special Feature
29%
Real-Time Application
29%
Parametric Surface
24%
Dimensional Object
24%
Deep Neural Network
24%
Image Processing
21%
Spatial Relationship
21%
Feature Vector
21%
Deep Learning Method
21%
Texture Function
20%
Intersection Point
18%
Morphing
18%
Image Synthesis
18%
Realism
16%
Global Computing
16%
Ambient Occlusion
16%
Target Category
16%
Background Color
16%
Segmentation Method
16%
Cloth Simulation
16%
stereo-image
16%
Newton's Method
16%
Tracing Algorithm
16%
Object Detection
16%
Morphing Volume
16%
Fuzzy Reasoning
16%
Texture Pattern
16%
Object Detector
16%
Human Visual Perception
16%
Visual Informations
16%
Critical Operation
16%
Artistic Rendering
16%
Hierarchical Method
16%
Splines
16%