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查看斯高帕斯 (Scopus) 概要
林 奕成
教授
多媒體工程研究所
https://orcid.org/0000-0001-9924-4723
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327
引文
11
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159
引文
7
h-指數
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49
引文
3
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1999 …
2025
每年研究成果
概覽
指紋
網路
計畫
(16)
研究成果
(44)
類似的個人檔案
(6)
指紋
查看啟用 I-Chen Lin 的研究主題。這些主題標籤來自此人的作品。共同形成了獨特的指紋。
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Keyphrases
Facial Movement
70%
Depth Image
66%
Multi-view Video
65%
Facial Animation
60%
Markerless
60%
Motion Capture Data
56%
Motion Parameters
50%
3D Model
46%
Video Clips
44%
Motion Data
43%
Augmented Reality
40%
Image-based
40%
3D Facial Animation
40%
Facial Animation Parameters
40%
Skeleton-driven
40%
Image Input
40%
Real Objects
40%
3D Point Cloud
40%
Facial Expression
38%
Motion Capture
36%
User Evaluation
34%
Point Cloud
31%
Motion Synthesis
30%
Personal Characteristics
30%
Body Parts
30%
Novel Technique
30%
Facial Details
30%
3D Position
30%
Virtual Reality
30%
Six Degrees of Freedom
30%
Time Application
30%
Motion Analysis
28%
Model Retrieval
26%
Articulated Model
26%
Expression Editing
26%
Expression Synthesis
26%
Latent Space
26%
High-resolution
26%
Interactive Virtual Reality
25%
Local Features
24%
Talking Head
24%
VR Environment
23%
Shape Characteristics
23%
User Intervention
23%
Inconsistency Analysis
20%
Architectural Education
20%
Image Foreground Extraction
20%
Computer Vision
20%
Surface Detail
20%
Characteristic-preserving
20%
Computer Science
Motion Capture
100%
Facial Animation
80%
Object Pose
80%
Pose Estimation
70%
Motion Parameter
60%
Point Cloud
60%
Facial Animation System
43%
Real-Time Application
40%
Model Retrieval
40%
Shape Matching
40%
Motion Synthesis
40%
Facial Expression
40%
Augmented Reality
40%
Graphics Processing Unit
40%
Motion Analysis
36%
local feature
33%
Personal Characteristic
30%
Shape from Shading
30%
Realism
20%
Tracking Algorithm
20%
Kalman Filter
20%
Visual Analysis
20%
Virtual Environments
20%
Architectural Model
20%
Shape Representation
20%
Direct Lighting
20%
Plane Rotation
20%
Consistency Property
20%
Guiding Region
20%
Layer Approach
20%
Synthesis Technique
20%
Live Information
20%
Assembly Instruction
20%
Interactive Technique
20%
Temporal Constraint
20%
Lambertian Surface
20%
Human Intervention
20%
Textureless Region
20%
Immersive Environment
20%
Real Time Performance
20%
Parameter Space
20%
Motion Blending
20%
Recognition System
20%
Computer Graphic
20%
Processing Model
20%
Time Animation
20%
Temporal Variation
20%
Gain Compression
20%
Modeling Process
20%
Facial Surface
20%