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國立陽明交通大學研發優勢分析平台 首頁
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查看斯高帕斯 (Scopus) 概要
許 富淞
助理教授
國立陽明交通大學
h-index
h10-index
44
引文
4
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
20
引文
2
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
2010
2023
每年研究成果
概覽
指紋
網路
計畫
(1)
研究成果
(8)
類似的個人檔案
(6)
指紋
查看啟用 Fu-Song Hsu 的研究主題。這些主題標籤來自此人的作品。共同形成了獨特的指紋。
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Keyphrases
Bag of Distances
100%
Virtual Reality
100%
Histogram
100%
Human Action
100%
Facial Expression
100%
Museum
100%
Mid-level Features
91%
Distance Features
83%
Facial Expression Recognition
83%
Human Action Recognition
75%
Natural Interaction
66%
User Experience
58%
Human-oriented
50%
Motion Capture
50%
Visual Cognition
50%
Curvature Estimation
50%
Interactive Control System
50%
Multimodal Presentation
50%
Time-of-flight Sensor
50%
Augmented Reality
50%
Artificial Intelligence
50%
Mixed Reality
50%
Human-computer Interaction
50%
Pose Estimation
50%
Feature Extraction
50%
Input Device
50%
Museum Exhibitions
50%
GloVe
50%
Presentation System
50%
Robotic Vision
50%
Codebook
50%
Automatic Facial Expression Recognition
50%
Affective Computing
50%
3D Gestures
50%
Digital Archives
50%
Nonparametric Weighted Feature Extraction
50%
Discriminatory Power
50%
Vision-based
50%
Gesture Interface
50%
Multimedia Presentation
50%
Both Hands
50%
Combined Distance
41%
Interactive Power
41%
Bayes Classifier
41%
Media Content
41%
Natural Interfaces
33%
Feature Sequence
33%
String Matching
33%
Experiment Results
33%
Discriminative Features
33%
Computer Science
Facial Expression
100%
Virtual Reality
100%
Expression Recognition
100%
Feature Extraction
100%
Artificial Intelligence
75%
User Experience
75%
Natural Interaction
75%
human action recognition
75%
Mixed Reality
50%
Human Computer Interaction
50%
Pose Estimation
50%
Curvature Estimation
50%
Augmented Reality
50%
Affective Computing
50%
Motion Capture
50%
Program Content
50%
Input Device
50%
Interactive Control
50%
Digital Archive
50%
Multimedia
50%
Bayes Classifier
41%
Discriminative Power
37%
Information Presentation
25%
Interaction Pattern
25%
Application Designer
25%
Oriented Computing
25%
Computing Technology
25%
Level Feature Space
25%
Discriminative Feature
25%
Hardware Device
25%
Keyboard
25%
Classification Stage
25%
k-means Clustering
25%
Rapid Development
25%
Computer Technology
25%
design rationale
25%
Support Vector Machine
20%
Virtual Reality Application
16%
Training Data
16%
Self-Occlusion
16%
Joint Position
16%
Complex Background
16%
Validation Set
16%
Data Generation
16%
Graphics Processing Unit
16%
String Representation
16%
Action Recognition
16%
Perform Action
16%
Recognition Problem
16%
Training Image
12%