Abstract
Texture synthesis has been researched for several decades, and a good texture can improve the quality of 3D objects. However, it is very difficult to obtain good textures through realistic scenes or the process of time-varying weathering. This paper introduces a method using a label map to control texture synthesis. The labels, which are extracted from source images, represent the different degrees of weathering in an image, meaning this method can synthesize a new label map that controls the region of weathering, while preserving the boundary feature. Furthermore, we can synthesize a more or less weathered texture from the source texture by image analogy.
Original language | American English |
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DOIs | |
State | Published - 13 Mar 2021 |
Event | 2021 International Workshop on Advanced Imaging Technology, IWAIT 2021 - Kagoshima, Virtual, Japan Duration: 5 Jan 2021 → 6 Jan 2021 |
Conference
Conference | 2021 International Workshop on Advanced Imaging Technology, IWAIT 2021 |
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Country/Territory | Japan |
City | Kagoshima, Virtual |
Period | 5/01/21 → 6/01/21 |