TY - GEN
T1 - Seeking Exemplars in the Wild
T2 - 9th Annual ACM Conference on Learning at Scale, L@S 2022
AU - Yen, Yu Chun Grace
AU - Dow, Steven P.
N1 - Publisher Copyright:
© 2022 ACM.
PY - 2022/6/1
Y1 - 2022/6/1
N2 - Examples help students learn insights about key domain principles and processes. However, little is known about how students leverage the Web to discover and learn from examples. In a comparative study, seventy undergraduate students leveraged three types of platforms - - search-based, crit-based, and portfolio-based platforms - -to find examples that represent contrasting cases of two design principles. Students reported how each platform's features and mechanisms affected their approach. We identify three main strategies students employed for finding examples on the Web: developing keywords, visually comparing multiple examples, and leveraging community feedback to assess example quality. Our results also indicate that, despite giving access to many examples, none of the existing platforms provide explicit support for learning. We distill three guidelines for creating learner-centered online design galleries to help future learners gain design knowledge.
AB - Examples help students learn insights about key domain principles and processes. However, little is known about how students leverage the Web to discover and learn from examples. In a comparative study, seventy undergraduate students leveraged three types of platforms - - search-based, crit-based, and portfolio-based platforms - -to find examples that represent contrasting cases of two design principles. Students reported how each platform's features and mechanisms affected their approach. We identify three main strategies students employed for finding examples on the Web: developing keywords, visually comparing multiple examples, and leveraging community feedback to assess example quality. Our results also indicate that, despite giving access to many examples, none of the existing platforms provide explicit support for learning. We distill three guidelines for creating learner-centered online design galleries to help future learners gain design knowledge.
KW - creativity
KW - design
KW - examples
KW - online community
KW - personalised learning
UR - http://www.scopus.com/inward/record.url?scp=85132162808&partnerID=8YFLogxK
U2 - 10.1145/3491140.3528303
DO - 10.1145/3491140.3528303
M3 - Conference contribution
AN - SCOPUS:85132162808
T3 - L@S 2022 - Proceedings of the 9th ACM Conference on Learning @ Scale
SP - 418
EP - 421
BT - L@S 2022 - Proceedings of the 9th ACM Conference on Learning @ Scale
PB - Association for Computing Machinery, Inc
Y2 - 1 June 2022 through 3 June 2022
ER -