TY - GEN
T1 - Prototyping a wireless integrated wearable interactive music system
T2 - 13th Sound and Music Computing Conference, SMC 2016
AU - Tseng, Yu Chung
AU - Li, Bo Ting
AU - Wang, Tsung Hua
PY - 2016/8/31
Y1 - 2016/8/31
N2 - This paper presents the development of a wireless integrated wearable interactive music system - Musfit. The system was built according the intension of integrating the motion of hands (fingers), head, and feet of a performer to music performance. The device of the system consists of a pair of gloves, a pair of shoes, and a cap, which were embedded various sensors to detect the body motion of a performer. The data from detecting was transmitted to computer via wireless device and then mapped into various parameters of sound effectors built on Max/MSP for interactive music performance. The ultimate goal of the system is to free the performing space of the player, to increase technological transparency of performing and, as a result, to promote the interests of interactive music performance. At the present stage, the progression of prototyping a wireless integrated wearable interactive music system has reached the goal we expected. Further studies are needed in order to assess and improve playability and stability of the system, in such a way that it can be effectively employed in concerts eventually.
AB - This paper presents the development of a wireless integrated wearable interactive music system - Musfit. The system was built according the intension of integrating the motion of hands (fingers), head, and feet of a performer to music performance. The device of the system consists of a pair of gloves, a pair of shoes, and a cap, which were embedded various sensors to detect the body motion of a performer. The data from detecting was transmitted to computer via wireless device and then mapped into various parameters of sound effectors built on Max/MSP for interactive music performance. The ultimate goal of the system is to free the performing space of the player, to increase technological transparency of performing and, as a result, to promote the interests of interactive music performance. At the present stage, the progression of prototyping a wireless integrated wearable interactive music system has reached the goal we expected. Further studies are needed in order to assess and improve playability and stability of the system, in such a way that it can be effectively employed in concerts eventually.
UR - http://www.scopus.com/inward/record.url?scp=85074917703&partnerID=8YFLogxK
U2 - 10.5281/zenodo.851319
DO - 10.5281/zenodo.851319
M3 - Conference contribution
AN - SCOPUS:85074917703
T3 - SMC 2016 - 13th Sound and Music Computing Conference, Proceedings
SP - 480
EP - 484
BT - SMC 2016 - 13th Sound and Music Computing Conference, Proceedings
A2 - Grossmann, Rolf
A2 - Hajdu, Georg
PB - Zentrum fur Mikrotonale Musik und Multimediale Komposition (ZM4), Hochschule fur Musik und Theater
Y2 - 31 August 2019 through 3 September 2019
ER -