I-m-Cave: An interactive tabletop system for virtually touring Mogao Caves

Da-Yuan Huang, Shen Chi Chen, Li Erh Chang, Po Shiun Chen, Yen Ting Yeh, Yi Ping Hung

Research output: Contribution to journalConference articlepeer-review

3 Scopus citations

Abstract

This paper presents i-m-Cave, a multitouch tabletop system for virtually touring the Mogao Caves. To recreate the experience of such a tour, a field study was conducted, and identified two key design considerations - exploration and restoration. For exploration, an innovative tangible figurine that can perform human-like neck extension/flexion is developed, and users can control the figurine to freely visit every corner of the virtual caves. Furthermore, users can view authorized animations to better understand the story behind important artifacts. With respect to restoration, users can restore digital artifacts and observe the rejuvenation and aging of artifacts with midair hand gestures and mobile devices, as if the users were shuttling back and forth between the present and the past. The i-m-Cave system presents the relationships between presently damaged artifacts and their virtually restored versions, which cannot be experienced in a real tour. Finally, the system was evaluated by interviewing experts. User feedback was positive, indicating the value of the system and its design.

Original languageEnglish
Article number6890233
JournalProceedings - IEEE International Conference on Multimedia and Expo
Volume2014-September
Issue numberSeptmber
DOIs
StatePublished - 3 Sep 2014
Event2014 IEEE International Conference on Multimedia and Expo, ICME 2014 - Chengdu, China
Duration: 14 Jul 201418 Jul 2014

Keywords

  • Mogao Caves
  • figurine
  • tabletop interaction
  • virtual restoration
  • virtual tour

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