Game reward systems: Gaming experiences and social meanings

Hao Wang*, Chuen-Tsai Sun

*Corresponding author for this work

    Research output: Contribution to conferencePaperpeer-review

    95 Scopus citations

    Abstract

    The authors give an overview of how various video game reward systems provide positive experiences to players, and propose classifications for rewards and reward characteristics for further analysis. We also discuss what reward systems encourage players to do, and describe how they provide fun even before players receive their rewards. Next, we describe how game reward systems can be used to motivate or change behaviors in the physical world. One of our main suggestions is that players can have fun with both rewards and reward mechanisms - enjoying rewards while reacting to the motivation that such rewards provide. Based on relevant psychological theories, we discuss how reward mechanisms foster intrinsic motivation while giving extrinsic rewards. We think that reward systems and mechanisms in modern digital games provide social meaning for players primarily through motivation, enhanced status within gaming societies, and the use of rewards as social tools.

    Original languageEnglish
    StatePublished - 1 Dec 2011
    Event5th International Conference on Digital Research Association: Think Design Play, DiGRA 2011 - Utrecht, Netherlands
    Duration: 14 Sep 201117 Sep 2011

    Conference

    Conference5th International Conference on Digital Research Association: Think Design Play, DiGRA 2011
    Country/TerritoryNetherlands
    CityUtrecht
    Period14/09/1117/09/11

    Keywords

    • Flow
    • Game design
    • Motivation
    • Reward system
    • Social interaction in games

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