@inproceedings{d866897e4d0b4d8a8dffe3cf20673ff3,
title = "Fast trapping force calculation by utilizing graphic processing unit",
abstract = "Fast calculation of trapping force provides a more direct way for optimizing designs of optical systems which generate optical traps. In this study, a graphic processing unit (GPU), NVIDIA GTX 275, is used to boost the speed of trapping efficiency calculation under ray optics approximation. The codes of trapping efficiency calculation are implemented in C++. The computing power of GPU is utilized through compute unified architecture device (CUDA) toolkit 4.0. The computing speed is compared with that of central processing unit (CPU), Intel Core 2 Quad Q9550. Over 100x speedup is achieved when single-precision floating-point numbers were used in the calculation.",
keywords = "Graphic processing unit, Optical trapping force, Ray optics",
author = "Tseng, {Sheng Yang} and Chang, {Ai Tang} and Chih-Wei Luo and Long Hsu and Takayoshi Kobayashi",
year = "2012",
month = dec,
day = "1",
doi = "10.1117/12.929238",
language = "English",
isbn = "9780819491756",
series = "Proceedings of SPIE - The International Society for Optical Engineering",
booktitle = "Optical Trapping and Optical Micromanipulation IX",
note = "Optical Trapping and Optical Micromanipulation IX ; Conference date: 12-08-2012 Through 16-08-2012",
}