Empirical Evaluation of Calibration and Long-term Carryover Effects of Reverberation on Egocentric Auditory Depth Perception in VR

Wan Yi Lin, Ying Chu Wang, Dai Rong Wu, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Elham Ebrahimi, Christopher Pagano, Sabarish V. Babu, Wen Chieh Lin

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

Distance compression, which refers to the underestimation of ego-centric distance to objects, is a common problem in immersive virtual environments. Besides visually compensating the compressed distance, several studies have shown that auditory information can be an alternative solution for this problem. In particular, reverberation time (RT) has been proven to be an effective method to compensate distance compression. To further explore the feasibility of applying audio information to improve distance perception, we investigate whether users' egocentric distance perception can be calibrated, and whether the calibrated effect can be carried over and even sustain for a longer duration. We conducted a study to understand the perceptual learning and carryover effects by using RT as stimuli for users to perceive distance in IVEs. The results show that the carryover effect exists after calibration, which indicates people can learn to perceive distances by attuning reverberation time, and the accuracy even remains a constant level after 6 months. Our findings could potentially be utilized to improve the distance perception in VR systems as the calibration of auditory distance perception in VR could sustain for several months. This could eventually avoid the burden of frequent training regimens.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages232-240
Number of pages9
ISBN (Electronic)9781665496179
DOIs
StatePublished - 2022
Event29th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022 - Virtual, Online, New Zealand
Duration: 12 Mar 202216 Mar 2022

Publication series

NameProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022

Conference

Conference29th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022
Country/TerritoryNew Zealand
CityVirtual, Online
Period12/03/2216/03/22

Keywords

  • Auditory Reverberation
  • Calibration
  • Computing methodologies [Computer Graphics]: Graphics systems and interfaces - Perception Human-centered computing [Human computer interaction (HCI)]: Interaction paradigms - Virtual reality
  • Depth Perception
  • Perceptual Learning

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