Abstract
The aim of this study is to investigate the effects of solution methods and question prompts on generalization and justification of non-routine problem solving for Grade 9 students. The learning activities are based on the context of the frog jumping game. In addition, related computer tools were used to support generalization and justification of non-routine problem solving. Non-equivalent pretest/posttest quasi experimental design was adopted in this study. The experimental results are summarized as follows: (1) generalization and justification performance of non-routine problem solving for students in the specific prompt group is significantly better than that for students in the general prompt group, and (2) generalization and justification performance of non-routine problem solving for students in the multiple-solution group is significantly better than that for students in the single-solution group. Finally, suggestions were proposed based on the results found in this study, which may serve as useful directions for teachers and future studies.
Original language | English |
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Pages (from-to) | 89-99 |
Number of pages | 11 |
Journal | Eurasia Journal of Mathematics, Science and Technology Education |
Volume | 10 |
Issue number | 2 |
DOIs | |
State | Published - 2014 |
Keywords
- Computer game
- Generalization and justification
- Multiple solution method
- Non-routine problem solving
- Pattern reasoning