Abstract
The research of multiagent systems has been widely studied for many years, however, the topic of multirobot team competitions has not been extensively investigated. In this paper, we propose a fully distributed, behavior-based software architecture termed Emerge, which facilitates flexible and reliable coordination on a team of robots performing tasks that may be subverted by another team of robots. Emerge enables the robots to achieve flexible action selections through the use of four mathematically-modeled motivations (practicability, feasibility, tendency and execution priority). With the aid of these motivations, the human knowledge, which usually involves a number of fuzzy concepts, may be conveniently merged to the robot team by following a clear and logical design procedure. The feasibility of this architecture has been demonstrated through an example on a team of robots performing a simulated 3-on-3 robot soccer game.
Original language | English |
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Pages | 547-552 |
Number of pages | 6 |
DOIs | |
State | Published - 1 Dec 1999 |
Event | The 25th Annual Conference of the IEEE Industrial Electronics Society (IECON'99) - San Jose, CA, USA Duration: 29 Nov 1999 → 3 Dec 1999 |
Conference
Conference | The 25th Annual Conference of the IEEE Industrial Electronics Society (IECON'99) |
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City | San Jose, CA, USA |
Period | 29/11/99 → 3/12/99 |