@inproceedings{dfbfa6d278394573a4a97c4345911f29,
title = "Controllable and real-time reproducible perlin noise",
abstract = "Perlin noise is widely used to render natural phenomena or enrich the variety of motion in computer graphics; however, there is less attention on controlling Perlin noise. We present an approach to modify and control the value of Perlin noise function, which closely follows a user-specified pattern while preserving the original statistical properties of the noise. The problem is formulated as a multi-level optimization process, in which the optimization is performed from low frequency to high frequency bands. Our approach can easily achieve global and local control in designing texture patterns and reproduce same patterns without re-optimization.",
keywords = "Controllable noise, Perlin noise",
author = "Cheng, {Wei Chien} and Wen-Chieh Lin and Huang, {Yi Jheng}",
year = "2014",
doi = "10.1007/978-3-319-11650-1_8",
language = "English",
isbn = "9783319116495",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "86--97",
booktitle = "Smart Graphics - 12th International Symposium, SG 2014, Proceedings",
address = "德國",
note = "12th International Symposium on Smart Graphics, SG 2014 ; Conference date: 27-08-2014 Through 29-08-2014",
}