TY - GEN
T1 - Building a learning games network in cloud learning platform based on immigrant education
AU - Tu, Chien Chih
AU - Chen, An-Pin
PY - 2011/9/19
Y1 - 2011/9/19
N2 - As with rapid growth of the computer technology, Elearning systems usually require many hardware and software resources, There are numerous educational institutions that cannot offer such investments, and cloud learning platform is the best solution for them. This paper proposes a model of using cloud computing and learning network upon cloud-learning solutions development. The cloud-learning platform combined with different types of games is gradually noticed by people because it can enhance user learning motivation. This research has developed a Chinese language cloud-learning system for the new immigrant based on games mode, and investigated the properties of game-based cloud-learning system, expecting to help more and more new immigrants in Taiwan. The basic concept for designing the system is developing the learning games network using digital materials, which is applied to the cloud learning platform to attract the immigrant residents and assist them to improve Chinese language skills.
AB - As with rapid growth of the computer technology, Elearning systems usually require many hardware and software resources, There are numerous educational institutions that cannot offer such investments, and cloud learning platform is the best solution for them. This paper proposes a model of using cloud computing and learning network upon cloud-learning solutions development. The cloud-learning platform combined with different types of games is gradually noticed by people because it can enhance user learning motivation. This research has developed a Chinese language cloud-learning system for the new immigrant based on games mode, and investigated the properties of game-based cloud-learning system, expecting to help more and more new immigrants in Taiwan. The basic concept for designing the system is developing the learning games network using digital materials, which is applied to the cloud learning platform to attract the immigrant residents and assist them to improve Chinese language skills.
KW - Cloud-learning platform
KW - Game-based learning
KW - Immigrant education
KW - Social networks
UR - http://www.scopus.com/inward/record.url?scp=80052730962&partnerID=8YFLogxK
U2 - 10.1109/ASONAM.2011.125
DO - 10.1109/ASONAM.2011.125
M3 - Conference contribution
AN - SCOPUS:80052730962
SN - 9780769543758
T3 - Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
SP - 746
EP - 750
BT - Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
T2 - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
Y2 - 25 July 2011 through 27 July 2011
ER -