BalloonFab: Digital fabrication of large-scale balloon art

Haoran Xie, Naiyun Chen, Chia Ming Chang, Yichen Peng, Dazhao Xie, Kazunori Miyata

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Scopus citations

Abstract

We propose an interactive system that allows common users to build large-scale balloon art based on a spatial augmented reality solution. The proposed system provides fabrication guidance to illustrate the differences between the depth maps of the target three-dimensional shape and the current work in progress. Instead of using color gradients for depth difference, we adopt a high contrast black and white projection of the numbers in considering balloon texture. In order to increase user immersion in the system, we propose a shaking animation for each projected number. Using the proposed system, the unskilled users in our case study were able to build large scale balloon art.

Original languageEnglish
Title of host publicationCHI EA 2019 - Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450359719
DOIs
StatePublished - 2 May 2019
Event2019 CHI Conference on Human Factors in Computing Systems, CHI EA 2019 - Glasgow, United Kingdom
Duration: 4 May 20199 May 2019

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2019 CHI Conference on Human Factors in Computing Systems, CHI EA 2019
Country/TerritoryUnited Kingdom
CityGlasgow
Period4/05/199/05/19

Keywords

  • Balloon art
  • Interactive guidance
  • Large-scale fabrication
  • Projection Mapping
  • Spatial AR

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