An innovative interface design with smart phone for interactive computer game applications

Wei Chin Huang*, Tennyson Lu, Wai-Chi Fang

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    1 Scopus citations

    Abstract

    In the latest electrical consuming generation, computers are still mainly tools for paperwork and game platforms, and tablet PC field and smart phone field are two new fields with powerfully market potential. With a high degree of integration and user friendly interfaces, smart phones have become very popular among the general public. Using various sensors, touch pad, and screen of a smart phone, and designing a friendly control interface with software on it, we can achieve the goal that the computer users can interact with a computer via a smart phone. Therefore, this paper discusses the experiment of using a smart phone as a game controller. Through this attempt, we can get some idea and experience from the experiment to simplify the design of smart phones and improve it to develop a controller mainly used with computers or a new game controller.

    Original languageEnglish
    Title of host publication2011 IEEE International Games Innovation Conference, IGIC 2011
    Pages62-65
    Number of pages4
    DOIs
    StatePublished - 2011
    Event2011 IEEE International Games Innovation Conference, IGIC 2011 - Orange, CA, United States
    Duration: 2 Nov 20113 Nov 2011

    Publication series

    Name2011 IEEE International Games Innovation Conference, IGIC 2011

    Conference

    Conference2011 IEEE International Games Innovation Conference, IGIC 2011
    Country/TerritoryUnited States
    CityOrange, CA
    Period2/11/113/11/11

    Keywords

    • 3D game
    • accelerometer
    • computer game
    • game interface
    • smart phone
    • speech recognition
    • touch pad
    • user experience

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