A hybrid method for water droplet simulation

Kai Chun Chen*, Pei Shan Chen, Sai-Keung Wong

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Scopus citations

Abstract

In this paper, we propose a hybrid method for simulating water droplets on the glass pane. We model the motion of water droplets based on a particle system. The shape of the water droplets is constructed by converting the particles into a height map according to the water amount of the water droplets. To realistically compute the shape of the water droplets, we also consider their movement directions when the height map is computed. We have implemented our system and evaluated its performance. Our system can simulate the water droplets realistically at an interactive rate.

Original languageEnglish
Title of host publicationProceedings - VRCAI 2012
Subtitle of host publication11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Pages341-344
Number of pages4
DOIs
StatePublished - 1 Dec 2012
Event11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, VRCAI 2012 - Singapore, Singapore
Duration: 2 Dec 20124 Dec 2012

Publication series

NameProceedings - VRCAI 2012: 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry

Conference

Conference11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, VRCAI 2012
Country/TerritorySingapore
CitySingapore
Period2/12/124/12/12

Keywords

  • height map
  • particle system
  • simulation
  • water droplets

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