A 3D hand tracking design for gesture control in complex environments

Po Yu Chien, Yuan Hsiang Miao, Jiun-In  Guo

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper proposes a low-complexity design for 3D hand tracking, which can provide depth information and is able to work under critical backgrounds. This paper also proposes an effective way to segment hands out of entire image and also facilitates depth estimation of tracked hands in real-time by dualcamera systems. Multithreading and several techniques are applied to reduce computational complexity in proposed design. The final algorithm has been implemented both on PCs (with Intel Core i7 processor) and an embedded system (with ARM Cortex A9 processor). On PCs, it reaches 24 frames per second at VGA video. On the other hand, after reducing image size (i.e. QVGA video), it achieves the performance about 8 frames per second on PandaBoard embedded system.

Original languageEnglish
Title of host publication2015 International Symposium on VLSI Design, Automation and Test, VLSI-DAT 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781479962754
DOIs
StatePublished - 28 May 2015
Event2015 International Symposium on VLSI Design, Automation and Test, VLSI-DAT 2015 - Hsinchu, Taiwan
Duration: 27 Apr 201529 Apr 2015

Publication series

Name2015 International Symposium on VLSI Design, Automation and Test, VLSI-DAT 2015

Conference

Conference2015 International Symposium on VLSI Design, Automation and Test, VLSI-DAT 2015
Country/TerritoryTaiwan
CityHsinchu
Period27/04/1529/04/15

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