3D Virtual-Reality Interaction System

Xin Yu Huang, Meng Shiun Tsai, Ching Chun Huang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

In this paper, we proposed a system that allows users to interact with the virtual world. Users can interact with 3D virtual objects in first-person perspective through active 3D glasses and 3D screens. The system includes three core algorithms: 1) Fingertip Tracking by OpenPose and Kinect kits. 2) First-person perspective. 3) Interaction between users and virtual objects. We hope that this system can bridge the gap between humans and computers.

Original languageEnglish
Title of host publication2019 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728132792
DOIs
StatePublished - May 2019
Event6th IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019 - Yilan, Taiwan
Duration: 20 May 201922 May 2019

Publication series

Name2019 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019

Conference

Conference6th IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019
Country/TerritoryTaiwan
CityYilan
Period20/05/1922/05/19

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