Computer Science
Wireless Sensor Network
100%
Wireless Networks
91%
Wireless Mesh Network
90%
Access Point
74%
Theoretic Approach
68%
Channel Assignment
60%
IEEE 802.11
59%
Channel Interference
55%
Network Function
55%
Software-Defined Networking
52%
zigbee
51%
Resource Allocation
50%
Handoff
47%
Wireless Backhaul
35%
Network Function Virtualization
34%
Scheduling Scheme
32%
Backhaul Network
30%
Wireless Station
30%
wireless ad hoc network
30%
Multi-Access Edge Computing
30%
Unmanned Aerial Vehicle
30%
Experimental Result
29%
Network Topology
29%
Distributed Systems
28%
Performance Evaluation
27%
Game Design
26%
Network Service
25%
Computing Resource
25%
Link Connectivity
25%
Initial Configuration
23%
Multiple Service
23%
Access Network
22%
Subnet
22%
Network Slicing
22%
Computing Platform
22%
Network Connectivity
21%
Distributed Algorithm
21%
wireless link
21%
Mixed Integer Programming
20%
Access Technology
20%
Sufficient Condition
20%
Profit Maximization
20%
Logical Structure
20%
mobile ad-hoc network
20%
Debugging
20%
Gathering Data
20%
Multimedia Application
20%
Variable Bit Rate
20%
wireless local area network
20%
Subscriber Station
20%
Keyphrases
Wireless Sensor Networks
90%
Wireless Mesh Networks
67%
Game Theoretic Approach
61%
Tree-based
60%
Channel Assignment
60%
Radio
55%
Handoff
55%
Self-stabilization
53%
Edge System
52%
Access Point
50%
IEEE 802.11
50%
Co-channel Interference
48%
ZigBee
47%
Wireless Networks
43%
Software-defined Networking
40%
Service Provider
37%
Network Function Virtualization
34%
Resource Allocation
34%
Wireless Backhaul Links
32%
Wireless
32%
Dominating Set
31%
Geo-distributed
30%
Distributed Formation
30%
Sleep Scheduling
30%
Wireless Ad-hoc Networks (WANETs)
30%
IEEE 802.15.4
30%
Mobile Edge Computing
30%
Assignment Game
30%
UAV
30%
Operative
28%
Game Theory
27%
Mobile Host
26%
Energy Conservation
25%
Link Connectivity
25%
Low Latency
24%
Social Welfare
24%
Mobile Nodes
22%
Access Network
22%
Matching Protocol
22%
Service Chain
22%
Scheduling Scheme
22%
Performance Evaluation
21%
Edge Computing System
21%
Network Coverage
20%
Stable Matching
20%
End-to-end Network Slicing
20%
Code Assignment
20%
Profit Maximization
20%
Range-based
20%
Logical Structure
20%