Keyphrases
Conceptual Change
100%
Science Learning
92%
Eye Movements
79%
Taiwan
76%
Scientific Reasoning
69%
Problem Solving
58%
Eye Movement Behavior
50%
Student Learning
49%
Web-based
43%
Brain Dynamics
43%
Physics Concepts
43%
Situated Learning
42%
Presentation Modality
38%
Middle School Students
38%
Science Concepts
38%
Learning Program
35%
Scientific Literacy
34%
Scientific Argumentation
32%
Grader
32%
Learning Model
31%
Cognitive Processes
30%
Science Classroom
30%
Human Brain
30%
Electroencephalography
29%
College Students
28%
Eye Tracking
28%
Analogical Reasoning
28%
Mathematical Problem Solving
28%
Memory Retrieval
28%
Game Immersion
28%
Online Learning
26%
Physical Science
25%
Images of Scientists
25%
Metacognition
24%
Concept Building
24%
Eye Fixation
24%
Problem-solving Performance
24%
Frontal theta
24%
Argumentation Learning
23%
Science Teachers
23%
Online Argumentation
23%
Science Knowledge
23%
Student Understanding
23%
Instructional Approaches
23%
Science Majors
23%
Student Difficulties
23%
Retention Test
23%
Brain Regions
22%
Student Science
22%
Learning Events
22%
Social Sciences
Argumentation
66%
Learning Sciences
55%
Student Learning
51%
Conceptual Change
47%
Middle School
39%
Eye Movement
38%
Gifted Students
34%
Electronic Learning
33%
Science Popularization
28%
Low Achievers
25%
Physics
24%
Student Teachers
23%
Learning Outcome
23%
Programme for International Student Assessment
22%
Hypermedia
20%
Prior knowledge
20%
Communication Behavior
20%
Student Participation
19%
Scientific Reasoning
19%
Small Groups
19%
Educational Environment
17%
Student Knowledge
17%
Problem-Solving Skill
16%
Women Students
15%
Science Education
15%
Teaching Practice
14%
Australia
12%
Occupational Career
12%
Career
12%
Student Performance
11%
Self-Efficacy
11%
Teacher Beliefs
11%
Cognitive Process
11%
Science
10%
Learning Style
9%
Professional Occupations
9%
Interaction Pattern
9%
Inquiry-based Learning
9%
Speech
9%
Educational Software
9%
Nature of Science
9%
Cognition
9%
K-12 Education
9%
Elementary School
9%
Classroom Interaction
9%
Education Program
9%
Knowledge Construction
9%
University Students
9%
Neurobiology
9%
Eye Tracking
9%