Projects per year
Personal profile
Research Interests
Computer Animation, Art and Technologies, Tech-Dance
Education/Academic qualification
PhD, Art, Science and Technologies, École nationale supérieure d'électrochimie et d'électrométallurgie de Grenoble
External positions
Fingerprint
Dive into the research topics where Chi-Min Hsieh is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Collaborations and top research areas from the last five years
Recent external collaboration on country/territory level. Dive into details by clicking on the dots or
Projects
- 1 Finished
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Exploration of Similarities between Movement and Music: Computer Modeling of Movement Based on Pitch
Hsieh, C.-M. (PI)
1/08/11 → 31/10/12
Project: Government Ministry › Other Government Ministry Institute
Research output
- 5 Article
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Analysis of Facial Feature Design for 3D Animation Characters
Chen, K. L., Chen, I.-P. & Hsieh, C.-M., 2 Apr 2020, In: Visual Communication Quarterly. 27, 2, p. 70-83 14 p.Research output: Contribution to journal › Article › peer-review
2 Scopus citations -
Filmic framing in video games: a comparative analysis of screen space design
Chang, Y. C. & Hsieh, C.-M., Mar 2018, In: Multimedia Tools and Applications. 77, 6, p. 6531-6554 24 p.Research output: Contribution to journal › Article › peer-review
3 Scopus citations -
Design Aspects of Scoring Systems in Game
Lee, C.-I., Chen, I.-P., Hsieh, C.-M. & Liao, C. N., Feb 2017, In: Art and Design Review. 5, 1, p. 26-43 18 p.Research output: Contribution to journal › Article › peer-review
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Eye Space: An Analytical Framework for the Screen-Mediated Relationship in Video Games
Chang, Y. C. & Hsieh, C.-M., Feb 2017, In: Art and Design Review. 5, 1, p. 84-101 18 p.Research output: Contribution to journal › Article › peer-review
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Fluente: A Virtual Choreography
Hsieh, C.-M., 2008, In: Journal Leonardo. 41, 4, p. 416-417Research output: Contribution to journal › Article › peer-review